|
All enemies in The Exaggerated Epoch of Edward O’Hare contain an AI Brain script, a health script, a movement component, a perception component that tracks the player, and a state machine that holds multiple behaviors. Every frame, the AI Brain checks whether it's currently in a stunned or knockback state, and, if it is in neither of those states, tells the movement component, perception component, and state machine to update.
0 Comments
|
Archives
July 2021
Categories |

RSS Feed