SCOTT DAGEN
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I most recently worked at Sucker Punch Productions as a gameplay programmer on the award-winning game Ghost of Yotei. Before that, I attended Champlain College and graduated with a Bachelor of Science in Game Programming and a minor in Mathematics. I enjoy taking on challenging programming tasks of any kind, especially mechanics that players can directly interact with and the systems and infrastructure that allow those mechanics to function.

RECENT WORK

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OTHER GAMES

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